![]() can- yons of the public lands and lower themselves spinning over the edge in similar fashion. So I’d say my biggest issues are the drifting issues, the netcode, and the overkill offroad punishing.Įither way, great job on the gamemode! It’s really great and fun. Like a run- ning back drifting along the line of scrimmage. Bumping into something head on which bounces you backwards displays the “You’re going backwards” message.For example, the lower you are, the better catchup items you get, or a player somewhere in the middle gets a Blue Shell. In Mario Kart, a player gets better-suiting items for whichever place they’re in. There doesn’t seem to be any influence behind which items a player gets (or at least I haven’t noticed).I think the slow factor should be lowered a tiny bit The slow effect is way too punishing and can put a player WAY behind. Offroading (whether by accident or on purpose for, say, a shortcut) is not worth it.The whole structure of the game will be similar to the experience of a modern hack & slash with a campaign featuring scripted content and randomly generated parts of increasing difficulty. (I also believe Virus should follow this method as well) In a few words, Drifting Lands is like the illegitimate offspring of Diablo and R-Type. It can be very awkward and disorienting to play on a host with even 80 ping. Regarding the netcode, it’d be nice if it were similar to Ballrace’s method where you move on the client side and send the message to the server instead of waiting for the server’s response before moving client-side.Some shortcuts end up being slower (such as the cave) than the main road. ![]() Some of the shortcuts just aren’t worth taking because they ruin the flow of your drive due to the positioning of their entrances.I love the detail and personality! However, there are a few issues with it Pine Valley Regarding Pine Valley, it’s a very nice map. Going over speed boosts when drifting boosts you in the direction of the camera instead of the current velocity of your car which is very disorienting.Triggering drifting can be a bit uncomfortable because you have to start holding the directional key at the same time as the drift key when it feels more natural to be able to hold the directional key after the car lands from the drift’s “jump”.The game actually feels and steers very nicely! I love how it feels and works except for some cases which I’ll go over Drifting:
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